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public interface LicenseStorageListener
Defines listener to allow listening various LicenseStorage
events
Method Summary | |
---|---|
void |
beforeLicenseStorageLoad(LicenseStorage aSource)
This method is called to notify the listener that the license storage is about to be loaded |
void |
beforeLicenseStorageSave(LicenseStorage aSource)
This method is called to notify the listener the that license storage is about to be saved |
void |
licenseEntryAdded(LicenseStorage aSource,
LicenseStorage.LicenseEntry aLicenseEntry)
This method is called to notify the listener that a new license entry has been added into the storage |
void |
licenseEntryRemoved(LicenseStorage aSource,
LicenseStorage.LicenseEntry aLicenseEntry)
This method is called to notify the listener that the license entry has been removed from the storage |
void |
licenseEntryUpdated(LicenseStorage aSource,
LicenseStorage.LicenseEntry aLicenseEntry)
This method is called to notify the listener that the license entry has been updated |
void |
licenseStorageLoaded(LicenseStorage aSource,
boolean isSuccess)
This method is called to notify the listener that the license storage has been loaded |
void |
licenseStorageSaved(LicenseStorage aSource,
boolean isSuccess)
This method is called to notify the listener that the license storage has been saved |
Method Detail |
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void licenseEntryAdded(LicenseStorage aSource, LicenseStorage.LicenseEntry aLicenseEntry)
aSource
- license storageaLicenseEntry
- added license entryvoid licenseEntryUpdated(LicenseStorage aSource, LicenseStorage.LicenseEntry aLicenseEntry)
aSource
- license storageaLicenseEntry
- added license entryvoid licenseEntryRemoved(LicenseStorage aSource, LicenseStorage.LicenseEntry aLicenseEntry)
aSource
- license storageaLicenseEntry
- added license entryvoid beforeLicenseStorageLoad(LicenseStorage aSource)
aSource
- license storagevoid licenseStorageLoaded(LicenseStorage aSource, boolean isSuccess)
aSource
- license storageisSuccess
- true
if license storage loading succeeded; false
otherwisevoid beforeLicenseStorageSave(LicenseStorage aSource)
aSource
- license storagevoid licenseStorageSaved(LicenseStorage aSource, boolean isSuccess)
aSource
- license storageisSuccess
- true
if license storage saving succeeded; false
otherwise
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